Paste: game-input error in deployed app
Author: | slava |
Mode: | factor |
Date: | Mon, 11 May 2009 22:34:34 |
Plain Text |
==== CALL STACK:
[ kernel:call threads:stop ]
0
29f2d64 7373fe0
ui.private:update-ui-loop
f
2a6d8fe 73c6660
ui.private:update-ui
f
2a7c78e 73be6a0
ui.gadgets.private:notify-queued
f
2a87a4e 73b1da0
world=>graft*
f
2aba42e 73c7500
ui.private:set-up-window
f
2ac76ae 73c6920
game-input:open-game-input
f
2b02a06 73d0c20
dinput-game-input-backend=>(open-game-input)
f
2b250b6 73d5ee0
game-input.dinput:find-keyboard
f
2b2b926 73e4cc0
game-input.dinput:configure-keyboard
f
2b31166 73e4e40
windows.ole32:ole32-error
f
2aa100e 73d86c0
READY
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