Paste: the code that would be unique to this pattern
Author: | william42 |
Mode: | factor |
Date: | Fri, 28 May 2010 21:23:48 |
Plain Text |
: launch-beta ( x -- )
[ enemy get
120 frames
0 >>yv
{ 2 4 6 } [ aim <bullet> fire ] each
60 frames
1 >>yv
[ *coyield* t ] loop ] new-enemy
swap >>x 0 >>xv -16 >>y 1 >>yv add-enemy ;
: launch-boss ( -- )
[ enemy get
240 frames
0 >>yv
[ 30 frames
{ -20 -10 0 10 20 }
[ [ 1 aim ] dip turn <bullet> fire ] each t ]
loop ] new-enemy
32 >>yr 48 >>xr 600 >>health
150 >>x 0 >>xv -16 >>y 0.5 >>yv add-enemy ;
: ship-pattern ( -- )
60 frames
50 launch-beta
180 frames
250 launch-beta
180 frames
150 launch-beta
180 frames
50 launch-beta
250 launch-beta
600 frames
launch-boss
[ *coyield* t ] loop ;
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