Paste: memory fault win7 x86 gpu.demos.*

Author: mnestic
Mode: factor
Date: Wed, 26 May 2010 00:29:06
Plain Text |
( scratchpad ) :c
(U) Quotation: [ set-namestack init-catchstack self quot>> call -> stop ]
(O) Word: update-ui-loop
(O) Word: update-ui
(O) Word: redraw-worlds
(O) Word: draw-world
(O) Word: glDrawArrays
(U) Quotation: [
        63 special-object error-thread set-global
        continuation -> error-continuation set-global
        [ original-error set-global ] [ rethrow ] bi
    ]

--- Data stack:
{ "accessors" "arrays" "classes.struct" "classes.tuple.private"...
( scratchpad ) 

Annotation: "terrain" run

Author: mnestic
Mode: factor
Date: Wed, 26 May 2010 00:46:48
Plain Text |
( scratchpad ) "terrain" run
( scratchpad ) :c
(U) Quotation: [ set-namestack init-catchstack self quot>> call -> stop ]
(O) Word: update-ui-loop
(O) Word: send-queued-gestures
(O) Word: notify-queued
(O) Method: M\ world graft*
(O) Word: set-up-window
(O) Method: M\ game-world begin-world
(O) Method: M\ dinput-game-input-backend reset-mouse
(O) Word: IDirectInputDevice8W::Acquire
(U) Quotation: [
        B{
            112 114 105 109 105 116 105 118 101 95 97 108 105 101
            110 95 99 101 108 108 0
        } do-primitive ->
    ]
    Word: alien-cell
(U) Quotation: [
        63 special-object error-thread set-global
        continuation -> error-continuation set-global
        [ original-error set-global ] [ rethrow ] bi
    ]
( scratchpad ) 

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