UNIFORM-TUPLE: fixed-uniforms { "light_dir" vec4-uniform f } { "dcolor" vec4-uniform f } { "acolor" vec4-uniform f } { "light" float-uniform f } ; : fixed-uniforms ( -- uniforms ) { 0.0 1.0 0.0 1.0 } ! light position { 0.7 0.7 0.7 1.0 } ! diffuse color { 0.3 0.3 0.3 1.0 } ! ambient color 1.0 ! light fixed-uniforms boa ;