S{ XIDeviceInfo { deviceid 11 } { name "USB Gamepad " } { use XISlavePointer } { attachment 2 } { enabled t } { num_classes 3 } { classes ALIEN: 8868be8 } } S{ XIButtonClassInfo { type XIButtonClass } { sourceid 11 } { num_buttons 32 } { labels ALIEN: 8868c10 } { state S{ XIButtonState { mask_len 4 } { mask ALIEN: 8868c0c } } } } f B{ 0 0 0 0 } S{ XIValuatorClassInfo { type XIValuatorClass } { sourceid 11 } { number 0 } { label 155 } { min 0.0 } { max 1280.0 } { value 866.0 } { resolution 1 } { mode XIModeRelative } } S{ XIValuatorClassInfo { type XIValuatorClass } { sourceid 11 } { number 1 } { label 156 } { min 0.0 } { max 800.0 } { value 366.0 } { resolution 1 } { mode XIModeRelative } } { "Button Keys" "Button Amplify" "Button Number" "Button Mapping" "Axis keys (high)" "Axis Keys (low)" "Axis Amplify" "Axis Mapping" "Axis Type" "Axis Deadzone" "Generate Key Events" "Generate Mouse Events" "Axes" "Buttons" "Debug Level" "Device Accel Velocity Scaling" "Device Accel Adaptive Deceleration" "Device Accel Constant Deceleration" "Device Accel Profile" "Device Enabled" }