==== windows.directx.d2d1: resource:basis/windows/directx/d2d1/d2d1.factor 3: windows.directx.dxgi windows.directx.dxgiformat windows.ole32 windows.types ; ^ Vocabulary does not exist name "windows.directx.d3dbasetypes" ==== windows.directx.d3d11shader: resource:basis/windows/directx/d3d11shader/d3d11shader.factor 182: HRESULT GetMinFeatureLevel ( D3D_FEATURE_LEVEL* pLevel ) ; ^ No word named ``D3D_FEATURE_LEVEL'' found in current vocabulary search path ==== windows.directx.d3dx10mesh: resource:basis/windows/directx/d3dx10mesh/d3dx10mesh.factor 87: HRESULT GetDeviceIndexBuffer ( ID3D10Buffer** ppIndexBuffer ) ; ^ No word named ``D3DXVECTOR3'' found in current vocabulary search path